
While it is active, you can order the golem to leap to a nearby location, where it will deal damage and force all nearby monsters to attack it for 6 seconds. When summoned, it will deal 1934 damage to all nearby enemies and Stun them for 2 seconds. Using Bone spirits slowly consumes its energy, which recovers while Bone Spirits is not in use.Ĭonjure a wall of bones for 9.1 seconds that blocks the movement of all enemies and allies, and also blocks all enemy projectiles.

Unleash a continual barrage of bone spirits, dealing 567 damage to enemies. Charging longer increases range, and damage up to 2559. Summon bone spikes that erupt from the ground, stunning enemies for 2 seconds and dealing 2031 damage. Protect yourself and nearby allies with a shield of bones that absorbs 6267 damage for 12 seconds. Throw a ball of soulfire that explodes when it strikes an enemy, inflicting 1596 damage to the target and 25% as much to all other nearby enemies.

Damage reduced 50% for each additional enemy pierced.

Shoot a piercing Bone Spear forward to inflict 4091 damage, and pierce up to 2 additional enemies. Number in Green color change depend on your Skill rank. Necromancer is a playable class in Diablo Immortal.
